Audio Communications

Please note that this page is focused on audio communications from the Unity side. For more information on how audio communications are handled on the bot side, please refer to the Audio Stream page.

Streaming bidirectional audio communications between the GCS and Bot is a key functionality of project SARWAI.

The current solution to provide this functionality is the utilization of a Unity Store Asset called AudioStream to connect to an icecast server (note that AudioStream is a purchased asset).

Here is a link to the AudioStream asset: https://www.assetstore.unity3d.com/en/#!/content/65411

Note that in order to use AudioStream, it is necessary to import FMOD into your unity project.

FMOD is available here: https://www.fmod.com/

When getting started with AudioStream, be sure to follow the readme that is included with the project as it goes over important details regarding setup.

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